This is the final video of the Adobe 3D tools workshop and we are going to take all the work we did in 3D Painter and set up a nice scene for rendering inside 3D Stager. I’m going to walk you through the simple setup of sending all the assets directly from 3D Painter to 3D Stager, arranging the elements of the final composition, lighting and adding extra assets.
– 0:51 – Rendering within Substance 3D Painter using iRay
– 2:34 – Sending the entire 3D Painter project to 3D stager for rendering
– 3:37 – moving and arranging objects in 3D Stager
– 7:27 – Adding extra objects from the 3D Stager library
– 9:08 – Using default materials that come with 3D Stager
– 9:35 – Enabling Ray Tracing to test the materials and objects in the scene
– 10:38 – Creating and setting up cameras in 3D Stager
– 12:31 – Tweaking the environment light
– 14:13 – Custom lights in 3D Stager
– 17:43 – Camera Depth of Field effect
– 19:02 – Rendering the images
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