In this tutorial I show how to create a complex particle HUD setup using the Stardust plugin.

Stardust: https://www.superluminal.tv
Website: https://www.graphicinmotion.com

Level: Advanced

Content

– Create a particle grid using the Replica node
– Creating multiple particle types with one Emitter node
– Using particle textures
– Applying color maps using Field nodes
– Creating build up animations using Field nodes (similar to c4D mograph)
– Adding glow
– Applying Color correction using Lumetri effect

Weblinks