This is the next-level performance in Cinema 4D you’ve been waiting for!
With Cinema 4D 2024, experience unparalleled speed and power for your most demanding scenes. Powered by the development of our new core, we are able to optimize and enhance all areas of Cinema 4D, without compromising any workflows and features. With Rigid Bodies Simulation, you can add solid objects that interact with all the existing forces, pyro, cloths and soft bodies. Pyro can now be emitted from particles and matrixes, giving a whole new way of playing with fire. Control your shading with the new Vertex Normal Tools, giving you the fidelity you need to perfect your surfaces. New selection and projection modelling tools to streamline your workflows, saving you precious time and energy. And last but not least, effortlessly manage your nodes with the new annotation and scaffolding tools, embracing a clean organized workspace allowing you to find what you need in an instant.
Read more about the new Maxon One release here: https://www.maxon.net/article/maxon-one-fall-release-includes-new-features-and-massive-performance-improvements
0:00 – Intro
0:14 – C4D performance improvements
0:38 – C4D Pyro initial state, emit from particles/matrices, cache, and upres
1:19 – C4D Rigid Bodies added to the unified simulation system
1:38 – C4D Modeling enhancements
1:57 – C4D Phong tag, normal editing, and VAMP manager
2:20 – C4D Node editor updates with notes and scaffolds
2:57 – C4D Modeling Brush and Magnet Tool updates
3:10 – C4D Redshift as default renderer and improvements to exchange
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